Hello there! I re-exported the TTF using a different algorithm to mitigate the effects of upscaling. My pixel fonts are (usually) meant to be used at 12pts for 1:1 size, or 24pts for 2:1.
Using different sizes will result in distortions/errors, as pixelart doesn't like to be upscaled at uneven sizes! Here's an example at 24pt.
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Hi, I can confirm that in Game Maker Studio the ttf is segmented. Please let me know if you find a fix!
Hello there! I re-exported the TTF using a different algorithm to mitigate the effects of upscaling. My pixel fonts are (usually) meant to be used at 12pts for 1:1 size, or 24pts for 2:1.
Using different sizes will result in distortions/errors, as pixelart doesn't like to be upscaled at uneven sizes! Here's an example at 24pt.
I really like this font, but I'm experiencing a scalability issue where the characters appear segmented in most sizes. Anyone else encounter this?
hi! what's "CSP"? maybe it's a software/OS issue.